Ishizu Tearlaments Is the Best Deck in Yu-Gi-Oh! By Far

auroaangelica

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23/1/2023
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The Ishizu Tearlaments playstyle revolves around sending cards from the deck or hand to the Graveyard (GY) to trigger their powerful Fusion effects. Tearlaments all gain effects when sent to the GY, and Ishizu cards can either mill cards from the deck or shuffle cards from the GY back into the deck, essentially providing a consistent recursive resource engine.

Despite Yu-Gi-Oh! Master Duel limiting Ishizu and Tearlament upon release, the deck is still super-consistent and overwhelmingly powerful. Even powerful staple cards like Called By the Grave and Crossout Designator are ineffective against it, as they lock both players from using the effects of cards that share names. Additionally, since the Ishizu "shufflers" must banish themselves for cost, they can avoid being banished by D.D. Crow and Called By the Grave.

Master Duel's Tear 0 format gave rise to popular rogue strategies like HERO and Floowandereeze, as the two decks contain hard counters to the Tearlaments strategy, utilizing cards like Masked HERO - Dark Law and Dimensional Fissure to banish any cards sent to the opponent's GY. Even Spright decks have taken to including a Melffy engine to go into Herald of the Arc Light during their opponent's turn, as the card is not only a strong omni-negate, but also forces all cards sent from the hand or deck to be banished instead of being sent to the GY. However, this strategy usually only works if Spright decks go first, which is not guaranteed in Master Duel's best-of-one matchmaking system.

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https://www.padelforum.org/threads/...-a-diplomatic-approach-to-adversaries.317791/

https://congmuaban.vn/dien-thoai-th...realistic-approach-to-violence.product337893/

https://12mua.net/threads/hells-paradises-take-to-survival-is-darker-than-narutos.1284352/
 
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